Low Poly Character
Tools-
Maya
Substance Painter
Requirements
-Head
LoD0 Triangle Limit: 1000
Texture Size: 256H x 256W
-Body (Shoulders, Legs, Chest, Back)
LoD0 Triangle Limit: 2400
Texture Size: 256H x 256W
-Arms
LoD0 Triangle Limit: 800
Texture Size: 256H x 256W
-Weapon
LoD0 Triangle Limit: 1000
Texture Size: 256H x 256W
Roughly 5200 triangles
The Veiled One